Nokia Moss
A downloadable toy
Nokia Moss is a virtual monster-garden game built using a Teensy and an up-cycled Nokia phone screen.
GamePlay
As the player you control the weather, affecting the following
- Night/Day
- Temperature
- Humidity
As well as controlling these you can drop up to 3 seeds onto the ground. Seeds and the monsters that sprout from them will only grow if under optimal conditions.
Weather Conditions
As you adjust humidity, at a certain point, rain starts to fall. Which is perfect for Death Stalks and Shroom Towers.
When precipitation is occurring, lower the temperature, and snow will start to fall. Blizzard Puff thrive in this climate.
Concept Art
While designed specifically for the Nokia screen and its aesthetic, to better develop the monster design, some full illustration work was done for concepting. The below showing the vector to sprite translations for the Death Stalk plant.
End of Project
While the prototype was fully functional, the project came to a halt at developing and delivering on a circuit board to make a finalized prototype. The assembly for where it left off is pictured below.
Source Code can be found here: https://github.com/william-index/nokiaMoss
If you are interested in helping to production-ize or help me make a final prototype, let me know :)
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